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81. Why do rats in 0.0 have a concord bounty on them? - in EVE General Discussion [original thread]
Edited by: Zeph Solaris on 07/05/2008 12:44:41 Because it's a game. It's the same reason insurance companies can manage to fill a station with rookie ships and brokers appear to take your market orders the moment it hatches out of the egg. ed...
- by Zeph Solaris - at 2008.05.07 12:43:00
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82. POS defence in high-sec - in Science and Industry [original thread]
I reccommend Amarr/Dark Blood/True Sansha medium towers for moderate lab use. It allows you to set up several labs with enough powergrid to use many more batteries than a gallente-based tower.
- by Zeph Solaris - at 2008.05.07 07:43:00
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83. Mechanical Datacores - in Market Discussions [original thread]
Considering the amount of RP that were stockpiled before the new t2 ships came out, I dont see the supply dying out any time.
- by Zeph Solaris - at 2008.04.27 18:33:00
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84. FTBS Das Reich - in My EVE [original thread]
Congrats on the build. Nice video. Nothing fancy, but worth the watch.
- by Zeph Solaris - at 2008.04.24 00:57:00
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85. Improvement for Need For Speed - in Player Features and Ideas Discussion [original thread]
There are NPC sell orders for Enriched Uranium all over the place. However, they only offer a super-small amount at a single time. Now I'm needing 336 units a week. So instead of my having to buy 10-16ish units at a time until I have enough, raise...
- by Zeph Solaris - at 2008.04.22 21:58:00
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86. WTA: Hulk Pilot - in Character Bazaar [original thread]
Originally by: Jeerrr Originally by: align2me Edited by: align2me on 21/04/2008 16:46:00 I will offer a B/O of 600 mil as you have only trained 2m sp in total. Strip the account of everything you can sell I don't need anything...
- by Zeph Solaris - at 2008.04.22 07:15:00
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87. Potentially simple suggestion - in Test Server Feedback [original thread]
Been said before. I agree it's a good idea, but it's easier said than done. BPOs and BPCs are the same item, but just with different numbers for the amount of runs.
- by Zeph Solaris - at 2008.04.20 18:42:00
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88. lost topic about eve background - in Test Server Feedback [original thread]
I'd like a black sky just so I can see what my modules are doing with the tactical overlay on. Mission clouds or bright spots in the sky + tactical overlay = nearly white screen.
- by Zeph Solaris - at 2008.04.19 20:25:00
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89. Any way to increase my scram range by 3km? - in Ships and Modules [original thread]
Isn't there a rig for scram range? It's been a while since I've browsed through the electronics/electronic superiority rigs.
- by Zeph Solaris - at 2008.04.19 04:29:00
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90. Ratts too hard to kill - in Ships and Modules [original thread]
Get better skills.
- by Zeph Solaris - at 2008.04.19 04:27:00
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91. Scimitars in the market - in Ships and Modules [original thread]
Edited by: Zeph Solaris on 10/04/2008 00:09:33 The theory here is that popular/good things get produced a lot because people know they will be sold. Why invest your ISK in something that quite possible wont ever sell? edit: Once it's produced...
- by Zeph Solaris - at 2008.04.10 00:08:00
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92. Scimitars in the market - in Ships and Modules [original thread]
I've had the skills to fly a Scimitar for quite some time, but haven't ever bothered to buy one. Thinking it would be something new, I've looked into actually buying one and have noticed a great lack of them on the market. In Jita's region, there ...
- by Zeph Solaris - at 2008.04.09 20:04:00
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93. Blackops - make into a mobile jumpbridge!! - in Test Server Feedback [original thread]
You're wanting to give a ship costing less than a billion the functionality of a Titan?
- by Zeph Solaris - at 2008.04.09 05:24:00
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94. Nano Fix, only 1 of each speed mod allowed -Easy- - in Test Server Feedback [original thread]
Originally by: Andreya Edited by: Andreya on 06/04/2008 02:05:11 how can a ship in theory fit more than 1 nanofiber anyways!? I've always seen it as the nanofiber modules replace certain parts of the ship. The more low slots, the mo...
- by Zeph Solaris - at 2008.04.06 18:06:00
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95. The strategic problem with nano's - in Test Server Feedback [original thread]
You're thinking the only way to stop a nano is to web/kill it. There are plenty of other ways to stop nanos or make them inneffective. You can jam, snipe, damp, or neut them. If they're orbiting you too fast/far away, get a buddy a bit away from y...
- by Zeph Solaris - at 2008.04.02 23:15:00
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96. Combat logs gone! - in Test Server Feedback [original thread]
I meant the in-game log.
- by Zeph Solaris - at 2008.04.01 17:31:00
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97. Combat logs gone! - in Test Server Feedback [original thread]
From my experiences, logs get cleared whenever you change systems or dock and they are unopened.
- by Zeph Solaris - at 2008.04.01 17:12:00
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98. The speed, freighter and exhumer changes - in Test Server Feedback [original thread]
What's this about freighters? Sorry, but Sisi has been down for quite a while and I haven't had the chance to get on.
- by Zeph Solaris - at 2008.04.01 15:50:00
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99. eve client process still active. - in Test Server Feedback [original thread]
I have noticed abnormally high CPU activity a few times after running two clients. Didn't check to see if a client was still actually running and my characters have stayed docked.
- by Zeph Solaris - at 2008.04.01 03:18:00
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100. WTS: Ship Hangar Clearance (Faction Fitted Navy Raven included) - in Sell Orders [original thread]
Sent you an eve mail ingame.
- by Zeph Solaris - at 2008.03.31 23:00:00
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